/********************************************************************************
** Form generated from reading UI file 'scenemark.ui'
**
** Created by: Qt User Interface Compiler version 4.8.6
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_SCENEMARK_H
#define UI_SCENEMARK_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QFrame>
#include <QtGui/QGraphicsView>
#include <QtGui/QGridLayout>
#include <QtGui/QHBoxLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QLCDNumber>
#include <QtGui/QLabel>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_SceneMark
{
public:
    QHBoxLayout *horizontalLayout;
    QFrame *frame;
    QGridLayout *gridLayout;
    QGraphicsView *GV_State;
    QLCDNumber *LCD_Value;
    QLabel *L_Pos;

    void setupUi(QWidget *SceneMark)
    {
        if (SceneMark->objectName().isEmpty())
            SceneMark->setObjectName(QString::fromUtf8("SceneMark"));
        SceneMark->resize(130, 67);
        SceneMark->setMinimumSize(QSize(56, 16));
        SceneMark->setAutoFillBackground(true);
        horizontalLayout = new QHBoxLayout(SceneMark);
        horizontalLayout->setSpacing(0);
        horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
        horizontalLayout->setContentsMargins(0, 0, 0, 0);
        frame = new QFrame(SceneMark);
        frame->setObjectName(QString::fromUtf8("frame"));
        frame->setFrameShape(QFrame::StyledPanel);
        frame->setFrameShadow(QFrame::Sunken);
        gridLayout = new QGridLayout(frame);
        gridLayout->setSpacing(0);
        gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
        gridLayout->setContentsMargins(1, 0, 0, 0);
        GV_State = new QGraphicsView(frame);
        GV_State->setObjectName(QString::fromUtf8("GV_State"));
        GV_State->setMaximumSize(QSize(30, 30));

        gridLayout->addWidget(GV_State, 0, 0, 1, 1);

        LCD_Value = new QLCDNumber(frame);
        LCD_Value->setObjectName(QString::fromUtf8("LCD_Value"));
        LCD_Value->setStyleSheet(QString::fromUtf8(""));
        LCD_Value->setDigitCount(4);
        LCD_Value->setProperty("value", QVariant(1234));

        gridLayout->addWidget(LCD_Value, 0, 1, 1, 2);

        L_Pos = new QLabel(frame);
        L_Pos->setObjectName(QString::fromUtf8("L_Pos"));
        L_Pos->setEnabled(true);
        QFont font;
        font.setFamily(QString::fromUtf8("\345\276\256\350\275\257\351\233\205\351\273\221"));
        font.setPointSize(12);
        L_Pos->setFont(font);
        L_Pos->setAutoFillBackground(true);
        L_Pos->setFrameShape(QFrame::NoFrame);
        L_Pos->setLineWidth(0);
        L_Pos->setTextFormat(Qt::AutoText);
        L_Pos->setScaledContents(true);
        L_Pos->setWordWrap(true);

        gridLayout->addWidget(L_Pos, 1, 0, 1, 3);

        LCD_Value->raise();
        GV_State->raise();
        L_Pos->raise();

        horizontalLayout->addWidget(frame);


        retranslateUi(SceneMark);

        QMetaObject::connectSlotsByName(SceneMark);
    } // setupUi

    void retranslateUi(QWidget *SceneMark)
    {
        SceneMark->setWindowTitle(QApplication::translate("SceneMark", "Form", 0, QApplication::UnicodeUTF8));
#ifndef QT_NO_TOOLTIP
        GV_State->setToolTip(QString());
#endif // QT_NO_TOOLTIP
#ifndef QT_NO_TOOLTIP
        LCD_Value->setToolTip(QString());
#endif // QT_NO_TOOLTIP
        L_Pos->setText(QApplication::translate("SceneMark", "TextLabel", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class SceneMark: public Ui_SceneMark {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_SCENEMARK_H
